Tyler Secrest
Sonia Begert
English 102
1/27/2015
Using Quotations Properly
Eddie Makuch’s article from Gamespot.com, titled “Games Can Enact Social Change, Troy Baker Says,” discusses Troy Baker, a video game voice actor, and his experience with a fan. Makuch states that, “a fan wrote to Baker during a recent Reddit AMA, saying that playing [the] PlayStation 4 game Infamous: Second Son [a game that Baker voice acted in] helped her get through the death of her mother.” Psychologytoday.com backs up this information with research and observation. Author Romeo Vitelli states in his article “Are There Benefits in Playing Video Games?” the following: “For most gamers, video games are played for enjoyment and to help improve their mood. Along with distracting them from real-world problems (a special concern for young people looking for escape from bullying or other negative life situations), succeeding in video games can lead to positive feelings, reduced anxiety, and becoming more relaxed.”
On Forbes.com, Paul Tassi shows the benefits of video games in his article, “The Social Benefits of Video Games.” The information found in this article is fascinating and would make any gamer proud. Tassi’s article features an infographic that states, “Video games increase problem solving and creativity.” The extensively informational graphic provides incredible facts ranging from exercising the decision making and thinking area of the brain to a game company planting 25,000 trees in real life after gamers completed the challenge to plant “25,000 trees in the game world in 25 days…” Art Markman’s article from Psychology Today, titled “Can Video Games Make You Smarter (Or At Least More Flexible)?” Further promotes the idea of a more adept brain. Markman summarized research study, stating that “The results of the study were striking. Participants who played StarCraft showed significant improvement on the cognitive flexibility tasks… The improvement was largest for those who played the complex version of the game, and smaller for those who played the simple version.”
Images Cited
“Game Changers infographic.” Forbes. Forbes. 22 May 2012. Web. 27 Jan. 2015.
“Bar graph.” MontessoriMuddle. Creative Commons Attribution. 5 Feb. 2010. Web. 27 Jan. 2015.
“Bar graph.” TMCnet. TMCnet. 6 July 2011. Web. 27 Jan. 2015.
“Bar graph.” The Guardian. Guardian News and Media Limited.
“Percentages infographic.” http://australiansocialissues2014.blogspot.com/. Google. 21 Sep. 2014. Web. 27 Jan. 2015.
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